Company of Heroes
Company of Heroes is an excellent RTS. Relic is at the top of their game here and have set the bar high for any
future World War II strategy titles and RTS games in general. Focusing on company level combat has allowed for lots
of attention to detail, adaptable play, and fast action. Completely destructible environments are used to enhance
gameplay and create some of the most satisfyingly war torn landscapes seen in video games. A fulfilling campaign,
addictive gameplay, detailed visuals, and powerful use of sound make up a complete experience with very few
problems. Real-time strategy fans would do well to pay attention to this game and, if they're not already, to the
development house at Relic.
Anyone who has played Relic's most recent RTS hit Warhammer 40,000: Dawn of War will understand the style of play
here. The developers have simply improved on and adapted the rules of the previous game to fit the subject matter.
Instead of simply grabbing generic resource points and constructing power generators, players will capture points
(to raise their population cap and rate that manpower pours in), gather ammunition, and boost fuel supplies. Those
three resources are what keep an army functioning. What's interesting is that the three resources can have pretty
different applications: manpower is used in all unit and building construction, fuel is necessary to raise
structures and purchase new vehicles, and ammunition is generally used to equip units with special weapons or
activate special abilities on individual units like grenades or command tree abilities like air strikes. Maps often
have larger amounts of certain types of resources making the way a mission progresses pretty unique.
Having three different capture points, all governing territories that are different shapes, creates a new level of
strategy in all forms of the game. In order for one of these points to generate resources, it must be captured and
connected back to the HQ territory via other friendly territories. If not, that resource is cut off and all benefits
are denied. This gameplay mechanic comes into play more in skirmish and multiplayer, but does come into play in a
few of the single player campaign missions.
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Naa na gyud ang Company of Heroes
But you can only find 'this' on only 'two places'