Good day.
I am looking for freelance 3D modellers per project or model basis. 3dmax users preferred.
Doesn't matter if you're a student learning 3d or a seasoned 3d modeller or archiviz renderer. Basta gusto nyo mag sideline minsan send me a pm.

Some quality control for 3D models.

  • No ngons (polygons with more than four sides)
  • Mostly quads (four-sided polygons) with a few triangles as needed
  • Built to real-world scale
  • No coincident or overlapping faces
  • Normals flipped the right way
  • Proper naming of objects, parts and corresponding materials and textures
  • Uvmapped where needed or no texture distortion incase of projection mapping
  • Medium polycount
  • Good detail with normal maps and displacement maps




Good topology and mesh flow


Bad topology and mesh flow


UV mapped when needed