Good day.
I am looking for freelance 3D modellers per project or model basis. 3dmax users preferred.
Doesn't matter if you're a student learning 3d or a seasoned 3d modeller or archiviz renderer. Basta gusto nyo mag sideline minsan send me a pm.
Some quality control for 3D models.
- No ngons (polygons with more than four sides)
- Mostly quads (four-sided polygons) with a few triangles as needed
- Built to real-world scale
- No coincident or overlapping faces
- Normals flipped the right way
- Proper naming of objects, parts and corresponding materials and textures
- Uvmapped where needed or no texture distortion incase of projection mapping
- Medium polycount
- Good detail with normal maps and displacement maps
Good topology and mesh flow
Bad topology and mesh flow
UV mapped when needed