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Originally Posted by
darkhero
limited ang features sa C? sure uy. basin imong skills sa C ang limited bro?
yes, its limited compare to C++ (OOP). I don't know how far my knowledge in C, but I'm still doing it with my main projects.
The link you posted is quite old already...and obviously it's against C++.
![Quote](images/metro/blue/misc/quote_icon.png)
Originally Posted by
darkhero
by the way, it's called data objects bro. the basic types of variables in c are also called data objects, i.e. char, int, float etc. but it's the WAY he used typedef structs that made it OOP.
I won't bother your comments nor other people's opinion, but these are DATA TYPES for me
![Smiley](images/smilies/smiley.gif)
when we deal about OBJECTS, it carries attributes, methods etc...
it would be funny to ask "What data object is that?" LOL
![Quote](images/metro/blue/misc/quote_icon.png)
Originally Posted by
darkhero
but it's the WAY he used typedef structs that made it OOP.
ohhhhhh..... no comment.
![Quote](images/metro/blue/misc/quote_icon.png)
Originally Posted by
darkhero
btw, unsa diay standpoint sa OS ug compiler about OOP? maka-nosebleed lagi na maglibog man pud ang mga newbie tungod sa ka-advanced nimo bro
im not talking about OOP, but STRUCT and CLASS...
![Smiley](images/smilies/smiley.gif)
like what happen to STRUCT when it leaves/enters every function calls, and class (vice versa)
Please, if you provide comments, do it politely, I might misunderstood your point. I'm not hammering C++ nor C, on you.
@TS, sorry about this mess.... anyway happy to see your problem solved