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  1. #81

    sa pm namo pag catfight. murag naghugaw2 namo sa thread.

  2. #82
    Quote Originally Posted by doomsweek View Post
    sa pm namo pag catfight. murag naghugaw2 namo sa thread.
    yeah, you're right. sorry.

  3. #83
    Elite Member
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    LoL...thank you bro

  4. #84
    interesting kau ni na topic dah, all about 3d/game programming, how about adopting to iPhone Games application programming, if you have projects in c, c++, c#, its easy for you to port it in Xcode using your Mac, i have read, the market for this is getting bigger.

  5. #85
    Unsa mani? clash of the titans?
    gruuwahahahah

    Diba it's all about GAME programming, dili man unta sa Marine and stuff. Game diay nang marine? LMAO LOL LEL ROFL
    Last edited by dodie; 05-26-2010 at 12:05 PM.

  6. #86
    Quote Originally Posted by xiao_xiao View Post
    windows form... peru I suggest nga full version jud sa visual studio imo gamiton instead sa express edition.
    Okay ra man ang Express Edition.I cant afford the full version of visual studio..


    Im learning 3D game programming..mga OOP designs and patterns..mga UML diagrams..
    still a noob though...

    Kinsa nakasuway na og game programming? post sad mo samples beh...
    Patudlo ko..huhu..

    Naay nindot nga articles or tutorials somewhere in the net? Post some links..XD

  7. #87
    Quote Originally Posted by mmarabillas View Post
    Okay ra man ang Express Edition.I cant afford the full version of visual studio..
    I'm sure you can get the full version... the pinoy way. haha. XD.

  8. #88
    Quote Originally Posted by xiao_xiao View Post
    I'm sure you can get the full version... the pinoy way. haha. XD.
    wala kaau ko kahunahuna ana dah..hehehe...

  9. #89
    naa koy mga 3d rendering engines sa ako comp..
    1. Ogre3D
    2. Irrlicht
    3. CrystalSpace
    4. Panda3D
    5. DarkGDK
    6. Cal3D
    7. TrueVision SDK
    8. SoftPixel Engine

    so far ang pinaka paspas na rendering engine na ako nahibaw.an kay Ogre3D bisan naay mga compositor effects og shaders na gigamit.
    Pinakadaghan na load na models ang irrlicht.
    Nindot sad ang TrueVision kay naay support dayon sa physics engine.dili na kinahanglan i integrate.
    pinakadali kat-unon and DarkGDK kay wala may abstraction. puros mga functions.
    Wala pa ko kasabot sa crystal space. libog iinstall..hehehe..

    nindot nga scripting language kay Lua. gamitan lang og swig or luabind para dali mainterface ang C++ sa Lua..

    nindot nga language para himoun ang game editor para nako kay C#.. maghimo lang dll sa C++ for C#..pass a hwnd for the panel sa C# form nga imo renderan.

    share lang ko sa ako nahibaw.an..hehehehe...

  10. #90
    C# pud ako gamit.

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