![Quote](images/metro/blue/misc/quote_icon.png)
Originally Posted by
Franclibra
And whats your point?
To summarize my posts, here are my points
1) game playability is not the responsibility of the programmer
2) some people thinks that creating games is 'walking in the park' but actually it's not
3) Fewer game programmers than animator. In our building alone we have at least 20 maya animators and they're teaching too
4) the success and failure rate gap of game dev too wide. if failed magutman ka, if successful you'll become millionaire. in philippine setting, magutman kasagaran.
*end*