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  1. #41






    ONLINE COURSES PREMIUM ACCOUNTS AVAILABLE, CHEAPER PRICES, monthly and yearly subscription...
    MOP:GCASH/PAYMAYA/PSBANK/BPI/BDO

    LEARN at HOME, at your most convenient TIME and PLACE, step-by-step.
    COPY the compiled VIDEOS,
    WATCH OFFLINE
    and LEARN.To meet greater opportunities in your profession!

    -AVAILABLE COURSES:
    1. JAVA 8 essential Training (6hours 4min)
    Topics include:
    Understanding the history and principles of Java
    Installing Java, IntelliJ IDEA, and BlueJ
    Creating a Java project
    Working with variables, values, and expressions
    Working with object data types
    Building, comparing, and parsing strings
    Debugging and exception handling
    Creating loops and reusable code
    Passing arguments by reference or value
    Using simple and complex arrays
    Creating custom classes
    Understanding inheritance and polymorphism
    Managing files with Java libraries
    Documenting code with Javadoc
    Packaging classes in JAR files
    2.HTML Essential Training (5hours 54min)
    Topics include:
    Why is HTML important?
    Exploring an HTML document
    Formatting content
    R][/SIZE]
    Topics include:
    Writing source code
    Understanding compiled and interpreted languages
    Requesting input
    Working with numbers, characters, strings, and operators
    Writing conditional code
    Making the code modular
    Writing loops
    Finding patterns in strings
    Working with arrays and collections
    Adopting a programming style
    Reading and writing to various locations
    Debugging
    Managing memory usage
    Learning about other languages
    5.Maya 2018 Essential Training (7hours 23min)
    Topics include:
    Getting familiar with the Maya interface
    Configuring viewports and workspaces
    Selecting and manipulating objects
    Creating hierarchies and layers in scenes
    Creating polygonal models
    Modeling and refining polygonal meshes
    Working with subdivision surfaces
    Sculpting a basic landscape
    NURBs modeling
    Creating and applying materials and textures
    Adding lights and cameras to a scene
    Rendering in Arnold
    Animating in Maya
    7.AutoCAD 2018 Essential Training (9hours 51min)
    Topics include:
    Exploring the user interface
    Using the ribbon, status bar, and ViewCube
    Opening, saving, and closing files
    Setting and converting drawing units
    Navigating drawings
    Saving and restoring views
    Drawing and modifying objects
    Drawing accurately
    Reusing content
    Creating output
    Using PDFs in AutoCAD
    8.Revit 2017 Essential Training: Architecture (Imperial) (11hours 26min)
    Topics include:
    Touring the Revit 2017 interface
    Selecting objects
    Creating new Revit projects
    Adding levels and grids
    Modeling walls, doors, and windows
    Using joins and constraints
    Linking AutoCAD DWG files
    Creating groups
    Working with Revit links
    Modeling floors, ceilings, and roofs
    Adding stairs to a drawing
    Creating complex walls such as curtain walls
    Using view templates and custom views
    Adding rooms
    Creating schedules and schedule views
    Annotating drawings
    Creating new Revit families
    Working with sheets
    Plotting drawings
    9. 3ds Max 2018 Essential Training (10hours 10min)
    Topics include:
    Customizing and configuring the interface
    Selecting, duplicating, and editing objects
    Working with sub-objects in the modifier stack
    Performing polygonal and subdivision surface modeling
    Freeform modeling and sculpting
    Modeling with splines and NURBS
    Linking objects in hierarchies
    Framing shots with cameras
    Creating and editing keyframes
    Controlling lights and shadows
    Building materials
    Mapping textures
    Rendering sequences
    10. Fusion 360 Essential Training (10hours 43min)
    Topics include:
    What is cloud-enabled CAD?
    Converting models for Fusion 360
    Using Fusion 360 environments
    Extruding 3D objects from sketches
    Turning a sketch into a surface
    Adding and subtracting objects
    Creating a joint between bodies
    Using the sketching, modeling, and sculpting tools
    Surface modeling
    Generating and downloading meshes
    Converting and importing complex meshes
    Inspecting a model
    3D printing
    Patching models
    Working with simulations
    11. SOLIDWORKS 2017 Essential Training (6hours 10min)
    Topics include:
    Advanced Sketch tools
    Creating sketches
    see comment section thanks
    12. Revit 2018: Essential Training for Architecture (Metric) (12hours 15min)
    Topics include:
    Understanding BIM and the Revit element hierarchy
    Navigating views
    Creating a new project from a template
    Adding walls, doors, and windows
    Adding plumbing fixtures and other components
    Linking AutoCAD DWG files
    Rotating and aligning Revit links
    Working with footprint and extrusion roofs
    Adding openings
    Adding railings and extensions to stairs
    Creating stacked and curtain walls
    Hiding and isolating objects
    Adding rooms
    Creating schedule views and tags
    Adding text and dimensions
    Creating new families
    Using reference planes, parameters, and constraints
    Plotting and creating a PDF
    13. Civil 3D Essential Training (13hours 49min)
    Topics include:
    Exploring the design data in drawings
    Creating, connecting, and grouping points
    Customizing label styles
    Defining existing ground surfaces
    Designing horizontal alignments
    Controlling alignment properties
    Creating profiles and profile views
    Sharing design data
    Creating and managing parcels
    Building assemblies
    Modeling advanced roadways
    Defining gravity-based pipe and pressure pipe networks
    Creating sections and section views
    Analyzing designs
    Generating plan sheets
    14. Revit: Tips, Tricks, and Troubleshooting (14hours 3min)
    16. Photoshop CC 2017 One-on-One: Fundamentals (14hours 59mins)
    Topics include:
    Navigating through Photoshop menus
    Customizing preferences
    Changing image size and resolution
    Cropping and straightening images
    Working with layers
    Saving your progress
    Adjusting brightness and contrast
    Balancing colors
    Making selections
    Using the Quick Mask mode
    Retouching photos
    Using Camera Raw
    Formatting text
    Printing images
    Creating web graphics
    17. Photoshop CC 2017 One-on-One: Advanced (17hours 37min)
    Topics include:
    Selecting objects in photographs
    Refining masks with the Smudge tool, Refine Mask, and Refine Radius
    Using the Focus Area tool
    Skewing and distorting a layer
    Transforming and duplicating in one operation
    Warping text
    Creating and masking Smart Objects
    Applying Smart Filters
    Nesting Smart Objects
    Using Content-Aware Scale
    Applying stack modes
    Using the Liquify filter
    Drawing custom vector shapes
    Adjusting contrast, color, and luminance with blend modes
    18. Logic Pro X Essential Training (7hours 18min)
    Topics include:
    Exploring templates
    Controlling playback
    Making beats with Ultrabeat
    Jamming on the iPad with Logic Remote
    Recording MIDI in separate takes
    Quantizing MIDI performances
    Creating Apple Loops
    Recording live performances
    Composing in the Score Editor
    Scoring music to video
    Mixing with patches
    Adding reverb and delay
    Bouncing down your mix
    19. Ableton Live 9 Essential Training (9hours 4mins)
    Topics include:
    Choosing the right gear to use with Ableton
    Setting audio and MIDI preferences
    Optimizing performance
    Loading, playing, and moving clips
    Exporting clips and devices
    Recording and overdubbing MIDI
    Quantizing with grooves
    Editing pitch and note duration
    Understanding EQ and filters
    Recording real-time automation
    Looping audio
    Creating beats with Impulse
    Creating drum racks
    Introducing Max for Live
    20. Pro Tools 12 Essential Training (9hours 53min)
    Topics include:
    Exploring the Pro Tools interface
    Connecting hardware
    Adjusting preferences and settings
    Selecting inputs, outputs, and busses
    Understanding signal paths and gain stages
    Defining input and output settings
    Importing audio
    Recording and editing audio and MIDI
    Composing with virtual instruments
    Adjusting time, tempo, meter, key, and chords in arrangements
    Using delay compensation
    Mixing and mastering
    Exporting to MP3
    Setting up an effects loop (sends and returns)
    Importing and working with video
    Working to picture with music, Foley, ADR, and FX
    Archiving a session
    Using cloud collaboration in Pro Tools 12.5
    21. Introduction to Graphic Design (6hours 16min)
    Topics include:
    Understanding the impact of color
    Sketching your ideas
    Removing unwanted objects from images
    Cropping and editing photos in Photoshop
    Resizing and saving images for print
    Drawing basic shapes in Illustrator
    Creating a custom color theme with swatches
    Setting type
    Building wireframes
    Creating tables in InDesign
    Preflighting documents
    Packaging files for print






    -09336234482- skina cabancalan talamban... kopya kas compiled videos nga imong girequest tapos 50% down payment tapos inig meet-up human kopya ayha na ang full payment.THANK YOU

  2. #42
    ONLINE COURSES PREMIUM ACCOUNTS AVAILABLE, CHEAPER PRICES, monthly and yearly subscription...
    MOP:GCASH/PAYMAYA/PSBANK/BPI/BDO

    LEARN at HOME, at your most convenient TIME and PLACE, step-by-step.
    COPY the compiled VIDEOS,
    WATCH OFFLINE
    and LEARN.To meet greater opportunities in your profession!

    -AVAILABLE COURSES:
    1. JAVA 8 essential Training (6hours 4min)
    Topics include:
    Understanding the history and principles of Java
    Installing Java, IntelliJ IDEA, and BlueJ
    Creating a Java project
    Working with variables, values, and expressions
    Working with object data types
    Building, comparing, and parsing strings
    Debugging and exception handling
    Creating loops and reusable code
    Passing arguments by reference or value
    Using simple and complex arrays
    Creating custom classes
    Understanding inheritance and polymorphism
    Managing files with Java libraries
    Documenting code with Javadoc
    Packaging classes in JAR files
    2.HTML Essential Training (5hours 54min)
    Topics include:
    Why is HTML important?
    Exploring an HTML document
    Formatting content
    Displaying images
    Using nav, article, and div elements
    Linking to pages and downloadable content
    Creating lists
    Controlling styling (fonts, colors, and more)
    Writing basic scripts
    3.Illustrator CC 2017 Essential Training (4hours 53min)
    Topics include:
    Using Illustrator workspaces
    Setting up artboards and documents
    Working with layers
    Creating basic and complex shapes
    Using drawing tools
    Transforming objects
    Grouping and ungrouping objects
    Adding fills and strokes
    Using the Gradient Annotator
    Working with CMYK and RGB
    Using appearances and effects
    Working with text and type
    Linking images
    Using clipping masks
    Printing and exporting files
    4.Programming Foundations: Fundamentals (4hours 47min)
    Topics include:
    Writing source code
    Understanding compiled and interpreted languages
    Requesting input
    Working with numbers, characters, strings, and operators
    Writing conditional code
    Making the code modular
    Writing loops
    Finding patterns in strings
    Working with arrays and collections
    Adopting a programming style
    Reading and writing to various locations
    Debugging
    Managing memory usage
    Learning about other languages
    5.Maya 2018 Essential Training (7hours 23min)
    Topics include:
    Getting familiar with the Maya interface
    Configuring viewports and workspaces
    Selecting and manipulating objects
    Creating hierarchies and layers in scenes
    Creating polygonal models
    Modeling and refining polygonal meshes
    Working with subdivision surfaces
    Sculpting a basic landscape
    NURBs modeling
    Creating and applying materials and textures
    Adding lights and cameras to a scene
    Rendering in Arnold
    Animating in Maya
    7.AutoCAD 2018 Essential Training (9hours 51min)
    Topics include:
    Exploring the user interface
    Using the ribbon, status bar, and ViewCube
    Opening, saving, and closing files
    Setting and converting drawing units
    Navigating drawings
    Saving and restoring views
    Drawing and modifying objects
    Drawing accurately
    Reusing content
    Creating output
    Using PDFs in AutoCAD
    8.Revit 2017 Essential Training: Architecture (Imperial) (11hours 26min)
    Topics include:
    Touring the Revit 2017 interface
    Selecting objects
    Creating new Revit projects
    Adding levels and grids
    Modeling walls, doors, and windows
    Using joins and constraints
    Linking AutoCAD DWG files
    Creating groups
    Working with Revit links
    Modeling floors, ceilings, and roofs
    Adding stairs to a drawing
    Creating complex walls such as curtain walls
    Using view templates and custom views
    Adding rooms
    Creating schedules and schedule views
    Annotating drawings
    Creating new Revit families
    Working with sheets
    Plotting drawings
    9. 3ds Max 2018 Essential Training (10hours 10min)
    Topics include:
    Customizing and configuring the interface
    Selecting, duplicating, and editing objects
    Working with sub-objects in the modifier stack
    Performing polygonal and subdivision surface modeling
    Freeform modeling and sculpting
    Modeling with splines and NURBS
    Linking objects in hierarchies
    Framing shots with cameras
    Creating and editing keyframes
    Controlling lights and shadows
    Building materials
    Mapping textures
    Rendering sequences
    10. Fusion 360 Essential Training (10hours 43min)
    Topics include:
    What is cloud-enabled CAD?
    Converting models for Fusion 360
    Using Fusion 360 environments
    Extruding 3D objects from sketches
    Turning a sketch into a surface
    Adding and subtracting objects
    Creating a joint between bodies
    Using the sketching, modeling, and sculpting tools
    Surface modeling
    Generating and downloading meshes
    Converting and importing complex meshes
    Inspecting a model
    3D printing
    Patching models
    Working with simulations
    11. SOLIDWORKS 2017 Essential Training (6hours 10min)
    Topics include:
    Advanced Sketch tools
    Creating sketches
    see comment section thanks
    12. Revit 2018: Essential Training for Architecture (Metric) (12hours 15min)
    Topics include:
    Understanding BIM and the Revit element hierarchy
    Navigating views
    Creating a new project from a template
    Adding walls, doors, and windows
    Adding plumbing fixtures and other components
    Linking AutoCAD DWG files
    Rotating and aligning Revit links
    Working with footprint and extrusion roofs
    Adding openings
    Adding railings and extensions to stairs
    Creating stacked and curtain walls
    Hiding and isolating objects
    Adding rooms
    Creating schedule views and tags
    Adding text and dimensions
    Creating new families
    Using reference planes, parameters, and constraints
    Plotting and creating a PDF
    13. Civil 3D Essential Training (13hours 49min)
    Topics include:
    Exploring the design data in drawings
    Creating, connecting, and grouping points
    Customizing label styles
    Defining existing ground surfaces
    Designing horizontal alignments
    Controlling alignment properties
    Creating profiles and profile views
    Sharing design data
    Creating and managing parcels
    Building assemblies
    Modeling advanced roadways
    Defining gravity-based pipe and pressure pipe networks
    Creating sections and section views
    Analyzing designs
    Generating plan sheets
    14. Revit: Tips, Tricks, and Troubleshooting (14hours 3min)
    16. Photoshop CC 2017 One-on-One: Fundamentals (14hours 59mins)
    Topics include:
    Navigating through Photoshop menus
    Customizing preferences
    Changing image size and resolution
    Cropping and straightening images
    Working with layers
    Saving your progress
    Adjusting brightness and contrast
    Balancing colors
    Making selections
    Using the Quick Mask mode
    Retouching photos
    Using Camera Raw
    Formatting text
    Printing images
    Creating web graphics
    17. Photoshop CC 2017 One-on-One: Advanced (17hours 37min)
    Topics include:
    Selecting objects in photographs
    Refining masks with the Smudge tool, Refine Mask, and Refine Radius
    Using the Focus Area tool
    Skewing and distorting a layer
    Transforming and duplicating in one operation
    Warping text
    Creating and masking Smart Objects
    Applying Smart Filters
    Nesting Smart Objects
    Using Content-Aware Scale
    Applying stack modes
    Using the Liquify filter
    Drawing custom vector shapes
    Adjusting contrast, color, and luminance with blend modes
    18. Logic Pro X Essential Training (7hours 18min)
    Topics include:
    Exploring templates
    Controlling playback
    Making beats with Ultrabeat
    Jamming on the iPad with Logic Remote
    Recording MIDI in separate takes
    Quantizing MIDI performances
    Creating Apple Loops
    Recording live performances
    Composing in the Score Editor
    Scoring music to video
    Mixing with patches
    Adding reverb and delay
    Bouncing down your mix
    19. Ableton Live 9 Essential Training (9hours 4mins)
    Topics include:
    Choosing the right gear to use with Ableton
    Setting audio and MIDI preferences
    Optimizing performance
    Loading, playing, and moving clips
    Exporting clips and devices
    Recording and overdubbing MIDI
    Quantizing with grooves
    Editing pitch and note duration
    Understanding EQ and filters
    Recording real-time automation
    Looping audio
    Creating beats with Impulse
    Creating drum racks
    Introducing Max for Live
    20. Pro Tools 12 Essential Training (9hours 53min)
    Topics include:
    Exploring the Pro Tools interface
    Connecting hardware
    Adjusting preferences and settings
    Selecting inputs, outputs, and busses
    Understanding signal paths and gain stages
    Defining input and output settings
    Importing audio
    Recording and editing audio and MIDI
    Composing with virtual instruments
    Adjusting time, tempo, meter, key, and chords in arrangements
    Using delay compensation
    Mixing and mastering
    Exporting to MP3
    Setting up an effects loop (sends and returns)
    Importing and working with video
    Working to picture with music, Foley, ADR, and FX
    Archiving a session
    Using cloud collaboration in Pro Tools 12.5
    21. Introduction to Graphic Design (6hours 16min)
    Topics include:
    Understanding the impact of color
    Sketching your ideas
    Removing unwanted objects from images
    Cropping and editing photos in Photoshop
    Resizing and saving images for print
    Drawing basic shapes in Illustrator
    Creating a custom color theme with swatches
    Setting type
    Building wireframes
    Creating tables in InDesign
    Preflighting documents
    Packaging files for print






    -09336234482- skina cabancalan talamban... kopya kas compiled videos nga imong girequest tapos 50% down payment tapos inig meet-up human kopya ayha na ang full payment.THANK YOU

  3. #43

  4. #44
    Already bookmarked this, thank you. Didn't notice a word about Python, do you offer any Python courses? The popularity of this programming language had grown crazily, I guess it can boast with huge potential according to this article. An average salary of a Python developer is about 100k $ in the United States.

  5. #45



    FOR SALE LYNDA ACCOUNT... ALL THESE COURSES ARE AVAILABLE AT LYNDA. AVAIL NOW! MONTHLY AND YEARLY SUBSCRIPTION.
    MOP: GCASH/BPI/BDO/PSBANK

  6. #46
    For me it is the best Digital Design Software. I can talk about its benefits fr hours, but I will write here the most important. It can change between 2D and 3D. Some versions can automatically generate print documentation, which is typically based on virtual 3D models. As we know, 3D modeling is difficult, but with help of 3d packages, it becomes very easy to create and change.

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