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  1. #11

    Quote Originally Posted by tabs14 View Post
    https://www.youtube.com/watch?v=6laL-_hiAK0

    AMD Ryzen and the Windows 10 Scheduler - No Silver Bullet

    i have read an almost similar excuse before, with AMD Faildozer

    The AMD FX (Bulldozer) Scheduling Hotfixes Tested

    and AMD is saying it will get better with windows10.. and now AMD is saying windows 10 is holding them back..

    HOPEFULLLY WINDOWS11 will do the scheduler better?

  2. #12
    Quote Originally Posted by harhar View Post
    The temp problem was just corrected...
    Attachment 15518

    Source:

    - - - Updated - - -
    does that covers the temperature reading on a thermometer gun?

    does it have a reading offset too?

  3. #13
    a BAD Mixed bag!

    Ryzen Versus Core i7 In 11 Popular Games

    Ryzen Versus Core i7 In 11 Popular Games - Tom's Hardware

    " The Zen architecture employs a four-core CCX (CPU Complex) building block. AMD outfits each CCX with a 16-way associative 8MB L3 cache split into four slices; each core in the CCX accesses this L3 with the same average latency. Two CCXes come together to create an eight-core Ryzen 7 processor (image below), and they communicate via AMD’s Infinity Fabric interconnect. Data that traverses the void between CCXes incurs increased latency, so it's ideal to avoid the trip altogether if possible.
    Unfortunately, threads migrate between the CPU Complexes, thus suffering cache misses on the local CCX's L3. Threads might also communicate with other threads (and their data) running on the CCX next door, again adding latency and chipping away at overall performance.

    here is the problem!


    AMD noted in a recent blog post that most games aren’t optimized for its implementation of simultaneous multi-threading, which is particularly painful due to Ryzen’s core advantage. In fact, we’ve found that disabling SMT actually improves the chip's performance in games like Ashes of the Singularity, Arma 3, Battlefield 1, and The Division.
    Ryzen represents AMD's first attempt at an SMT technology, so teething pains on the application side are understandable. Two game developers have come forward and voiced their intention to support AMD’s implementation in future updates, and AMD says it seeded the industry with 300 developer kits to jump-start the optimization effort. There are thousands of games, though. While many existing titles probably won't receive patches written with AMD in mind, we do hope that newer titles incorporate the code needed to run more smoothly.


    According to AMD, this problem doesn't relate to the Windows scheduler. Normally we'd say that's a good thing, since it doesn't depend on Microsoft to fix. But if the issue was tied to the operating system, a single update could optimize for AMD's processors, similar to what we saw with Bulldozer in the Windows 8 days. Instead, we have to look out for improvements one application at a time. "

    there's your windows scheduler hoax..

    GOOD WORK AMD MARKETING TEAM! another fine job of making excuse

  4. #14
    Deus Ex: Mankind Divided responds well to the Ryzen family; all threemodels manage to beat Intel's fastest contenders. You'd better believe we'relooking for a plausible technical explanation

    unsaon ingon ani ang result sa ubang games..... asa puniton ang intel LOL....

  5. #15
    Quote Originally Posted by tabs14 View Post
    Deus Ex: Mankind Divided responds well to the Ryzen family; all threemodels manage to beat Intel's fastest contenders. You'd better believe we'relooking for a plausible technical explanation

    unsaon ingon ani ang result sa ubang games..... asa puniton ang intel LOL....
    ug mahitabo pud lagi..

    asa puniton..

    THEN it's AMDs time all over again..

    the viscous cycle of counter offerings against a counter offering.

    like apple vs samsung | ATi AMD vs Nvidia..and many other wars.

    and since the C2D era that trampled the AMDs pride and was : asa kaha puniton ang AMD?

    it is great to have intel be asked once again..

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