akong graphics bah ky ati3200 okay na kaha nah noh? amd
akong graphics bah ky ati3200 okay na kaha nah noh? amd
by the way tag pila ni sa cebu?
kinsa nag battlenet ani?...heheh
bow ko sa blizzard oi....
I've looked forward to buy this game (the original copy) for so long, but when it was released, oh geez...
- IMHO it is just overpriced, even more expensive here than in the US. At almost $70 (3500 php), I find it extremely difficult to justify a purchase. I can buy two EA (yeah, I know what you think of EA) games at that price at retail, or four Steam games (during discounts and weekend sales).
- It would've been worth paying for if it was a "complete" game. IMHO, releasing just the Terran campaigns and leaving out the Zerg and Protoss campaigns at a later arbitrary date is ridiculous. I value the Single Player aspect more than the Multiplayer. I guess this is just their standard business MO. If they at least included all three campaigns in the final release, I *might* buy the whole thing. Until then, I'll wait it out (or pirate it for the meantime :P)
- Finally, the loss of LAN play. Although this doesn't affect me as much as I don't play in LANs anymore, it would have been a better game if it was included. I guess StarCraft LAN tournaments are going to be a thing of the past.
ڤيكتور البَرت جَبيلاغين
I think the price is right for this game IMO, it is the most anticipated game from it's successful predecessor. But, yeah, it is expensive, but for me I wouldn't mind paying that amount. It's the best strategic game ever, has the best graphics for its genre, everything in-game is great.
As for releasing them separately, I think one of the reason is for balancing the game. In one of the articles I read, Blizzard said that the game still needed balancing and releasing them in 3 installments will help improve the next 2 expansions.
LAN really is just a thing of the past. WAN/Online gaming is now the trend, LAN is only used in cafes and now, most gamers play at home online. But you can still play this locally or LAN-like, you play in the same cafe but connect thru battle.net.
Next up is DOTA 2 by Valve.
Naa ko baligya SC II (original game) for 3k lng..pm lng
thanks
Price:
The price is worth it, its $59.99 sometimes $50 w/ discounts in lots of gamestops, also on the internet. It's currently the #1 RTS GAME to date, play the game. You really can't compare Blizzard Entertainment & EA, EA has too many bad games out there, and its not even buying even at $5 lol.
StarCraft 2 is a full game, no matter what whiners say
The original game featured 10 missions for each of the three races, for a total of 30. StarCraft 2 only has 26 missions, according to the archives terminal on your ship's bridge. Did Blizzard think we wouldn't notice the missing missions? For shame! I'm off to rant angrily in the comment sections of popular online retailers! One gamer complained in our forum that he was able to beat the single-player campaign in a single sitting. One 17-hour-long sitting.
The number of missions nearly matches the entirety of the first game, but that's only half the story. The single-player missions in StarCraft 2 are nowhere near as formulaic and repetitive as we're used to. Each mission has at least one gimmick, one trick, or one new unit to introduce to the player. Lava that rises and lowers? Zombie-like enemies that only come out at night? Trains to attack while you avoid a roving death squad? Weapons to steal and then use against the enemy? These missions are much more involved and creative than most real-time strategy games, and that level of care and design doesn't happen quickly.
Most missions take around 30 minutes to complete on Normal difficulty, so even if you beat each one the first time you play, and never go back for the secondary objectives, the game is 13 hours long. In reality, each mission has secondary, and even tertiary, goals; you'll rarely be able to do everything during your first attempt. That's not counting playing each mission across the difficulty levels, which will force you to use different strategies to succeed.
That's only part of the story here, as there is a significant amount of content in conversations, flavor text, upgrade choices, research options, mercenaries to hire, and TV news reports to watch in the hub areas of the game. The game shares some similarities with Mass Effect and Wing Commander in this way; moving your ship around and interacting with the world is a good time. The game also takes some artful jabs at Apple and Fox News. If you aren't willing to spend some time between each mission you'll be missing out on a big part of the game. So we're up to what now, 15 hours? 20?
You can also play competitive games against the AI to practice your strategies before venturing online, and the game features an array of challenge missions to build your chops. The great thing about these challenges is that they give you a safe place to build up your skills in the game, allowing you to learn the higher-level tactics and tricks at your own pace. Here's a basic challenge:
On the expert end of things, you'll be asked to kill enemy units using only hot keys. These challenges aren't easy, but mastering them will give you a deeper understanding of the game. Nothing like this was available in the first game, and it adds hours upon hours of single-player time to the game. There are nine challenge missions, with 27 achievements to earn.Test your knowledge of Protoss units and what they counter. Defend your Pylons from all three waves, and try to keep as many units alive as possible.
There is a full game's worth of story and single-player content here, no question. We're dealing with a game that ships with much more content in the box than its predecessor, and we're complaining that it's being kept artificially short? Come on.
What, exactly, do people want here?
My days and nights have been consumed by StarCraft 2 as I play for the review, and it's striking just how much content there is, and how cohesive the experience feels. This is a huge game, even for the $60 asking price—and finding it on sale should be easy in a few weeks.
So what would make the haters happy? A much smaller game with only a few missions per race? A release that includes 90 missions, 30 for each race, with the quality of the missions we're seeing here? This is only the Terran part of the story, but you'll be able to play as the Protoss for a few missions, which does a good job of giving you some variety. We're not even addressing the full multiplayer portion of the game, nor the updated Battle.net which makes game modifications and organized play easy to find and fun to play. This is an ambitious game, and Blizzard was up to the challenge; StarCraft 2: Wings of Liberty is a huge, expansive release.
Let's hold onto our rage until the next StarCraft release is out on the shelves. If it's shorter, too expensive, or the quality of the missions are lower, we will definitely have something to complain about. Complain about the regional restrictions, the lack of LAN play, or the price that's $10 higher than most PC games. But saying the game has been artificially lengthened and chopped up purely out of greed? That argument doesn't hold up.
If the game wasn't even complete at all, or lacked the blizzard touch, then care to explain why this got 93 out of 100 from 80+ reviews in metacritic? Currently its in the Top 20 PC Games of all Time.
Lan Issue:
LAN really is just a thing of the past. Even people this days play at home, and go online to play there favorite games, like Warcraft III, Call of Duty Series. You can still do LAN games by the way, you just need to pay for another Starcraft II Game, not Copy+Paste and pirate it.
Most people in the Philippines complain about Lan, because they are not gonna buy a legit copy of the game, they just want to pirate it, copy+paste then play lan, that's the problem here.
It's sad that you are going to Pirate this game, and your a mod in ISTORYA, then again its none of my business, its just feels weird and sad.
Last edited by andz; 11-04-2010 at 04:14 PM.
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