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  1. #11

    Quote Originally Posted by rodsky View Post
    Strictly speaking, Poser shouldn't really belong in the level/category that 3D Studio MAX, Maya, Rhino3D and ZBrush belong to. Basically, it is just a "mannequin" manipulator--you will have a difficult time to create objects/meshes from scratch using Poser. A similar product that manipulates terrain instead of a mannequin (Bryce) is even better at meshmaking, but that too, does not belong in the true 3D rendering software category.

    -RODION
    Joke ra tu ni Aparach sir. His a good 3D artist based on Singapore. 3D max na iyaha, boking!

  2. #12
    C.I.A. rodsky's Avatar
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    Quote Originally Posted by orcgod View Post
    Joke ra tu ni Aparach sir. His a good 3D artist based on Singapore. 3D max na iyaha, boking!
    Aws, mao ba? Ang akong post meant to inform the uninformed ra man sad

    -RODION

  3. #13
    sakto si jazzguy. naa ra gyud na sa artist bro. sulayi sad blender3D for an open source solution.

  4. #14

  5. #15
    nindot ang mix ug softwares modeling organic objects zbrush ... nya 3ds max or maya for a full experince like rendering ,animating, rigging,mapping etc....... taas na discussion unsa nindot maya bah or 3ds all personal preference....
    naa pa gani lain software like lightwave, vue, cinema 4d nindot sa motion grAPHICS NA DALI2X ,mudbox (mura z brush),blender ug sketch up ug uban pa daghan

    preference lng gyud pick one lng

  6. #16
    thats depends on your needs? if your on architects/commercial/animation then go to 3dmax/vue.. but if your in animation/films/commercials go to maya/lightwave/c4d... wala nako kibalo sa uban capable..

    kon mahilig ka og wallpapers then go to zbrush+maya/3dmax/c4d/lightwave... depende rana kon unsai makaya sa imo utok...

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