TS, naa ra moy unit diha pwede gamitan?... pwede ra bah part-time?
TS, naa ra moy unit diha pwede gamitan?... pwede ra bah part-time?
tagpila mansad kong naay magpahimo ... addict raba ko sa coc dili lang sa dota
re-read the first post bai, like what i said, tan.awn sa imo kaya and dpendi sa imo skill iset nato ang price sa client.
that is why you need to prove first thru practice games, lahi ra ba ang approach as arts if games specially ang animation sprites kay gabalik2 ka ug drawing murag cartoons kasagaran mo surrender ana ug wala tolerance.
as promised.
Here is one of the game we made and just released this week (Aug 23, 2014):
https://apps.facebook.com/spiritbubble/
made with my very own game engine(its the 4th game released with the engine, 2 FB games out of 4)
@MrTuthaus im tagging you
so whose interested? we have android and another FB games coming up!
EDIT: more games are coming and requested from clients, whos interested?
Last edited by cebugdev; 08-25-2014 at 08:02 AM.
bump, pm sa mga interesado, check the game unsa ka nindut ang quality sa amu engine
up for this,
for artists that will undergo the 'evaluation phase' dont worry, THESE are actual projects that will be deployed in the market such as Google play, etc. the only difference is these are ORIGINAL IDEAS games and not CLIENT BASED games.
Kay sa Original ideas games, dli strict ang schedule and specifications unlike sa client based na mo basi ta sa gusto sa client and time of release.
BUT in evaluation phase we are doing actual project, and artists can use it as thier portfolio! but ofcourse, you will not be paid until you prove your commitment.
Daghan na kaayu dri sa istorya.net, maayu rag sugod nya mohawa sa tunga2, mao na amu giiwasan before ideploy sa client based and paying projects!
Last edited by cebugdev; 09-09-2014 at 09:05 AM.
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