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  1. #1

    Default video game programming


    where will you go to study if you want to be a professional video game developer.

  2. #2
    C.I.A. Platinum Member carmicael's Avatar
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    Default Re: video game programming

    univerity of tartu, estonia.

  3. #3
    Quote Originally Posted by carmicael View Post
    univerity of tartu, estonia.
    asa mana oi, layoa ana oi..

    way asia lang or SEA nations lang.

  4. #4

  5. #5
    well you can strart learning on your own bai,
    learn to master object oriented programming first including design patterns
    then 2D graphics theories.
    then learn math and trigonometry
    and IF and only if gahi na kaayu ka ug math and programming, then thats the time you jump to 3D like OpenGL and/or DirectX
    kugi ra man jd na tuon. bsag naa pa ka sa school specialized for game development, you cannot learn the discipline in 24 hours.
    the fact is, the things needed to learn to write games are thought in school like IT/CS, people just DO NOT give attention to it.

    things like;
    1. Object Oriented and design
    2. Trigonometry and algebra
    3. Physics
    4. Data structures and algorithms
    5. Network programming

    with the above foundations, learning graphics programming (in 2D or 3D) is an ease nalang.
    remember, you cannot master how to draw a simple 3D cube on screen without learning the basic of Matrix or Vector maths.

    good luck!
    Last edited by cebugdev; 11-07-2013 at 06:30 AM.

  6. #6
    Quote Originally Posted by cebugdev View Post
    well you can strart learning on your own bai,
    learn to master object oriented programming first including design patterns
    then 2D graphics theories.
    then learn math and trigonometry
    and IF and only if gahi na kaayu ka ug math and programming, then thats the time you jump to 3D like OpenGL and/or DirectX
    kugi ra man jd na tuon. bsag naa pa ka sa school specialized for game development, you cannot learn the discipline in 24 hours.
    the fact is, the things needed to learn to write games are thought in school like IT/CS, people just DO NOT give attention to it.

    things like;
    1. Object Oriented and design
    2. Trigonometry and algebra
    3. Physics
    4. Data structures and algorithms
    5. Network programming

    with the above foundations, learning graphics programming (in 2D or 3D) is an ease nalang.
    remember, you cannot master how to draw a simple 3D cube on screen without learning the basic of Matrix or Vector maths.

    good luck!

    so far kani tanan nakita nako sa flash programming / game development.

    at first sakit2x jud ni.

  7. #7
    idol jud na nako si cebugdev hehehe.

    mao jud. ki taught nman tanan sa school. mao nana. take for granted lang ang kasagaran or maghuwat rai naai mo hungit hehehe.
    if disidido og determined jud ka. cebugdev has some tips. heheh

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