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List of developments (excluding applications):
1986 - Book Commodore 64 Tips & Tricks
Written on Commodore 64. Book with 5 1/4" Floppy Disk.
1987 - Galaxy Fight
Developed on Commodore Amiga 1000 in 68000 Assembler.
First commercial game. Direct hardware programming.
1987 - Jump Machine
Developed on Commodore Amiga 1000 in 68000 Assembler.
Direct hardware programming.
1987 - The Wall
Developed